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Poll
What WoD weapon has the most effect on spammers?
Bazooka 
Rocket Launcher
Rail Gun        
Street Sweaper
Them long ass noses


*Poll updated every few days

Click here for previous poll results!

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Pic of the Day..
Now thats a rig! Can you say FOV 360!

Thanks PU for the pic.

Feel free to send in your pic of the day. Send it to [email protected]
                                         

  

- Friday - August 4, 2000

Quakeclan.net Blows -BraK

Well after being down for the last 48 hours and listening to nothing but complaints about it, we are going to move again. Hopefully to a better more reliable hosting service. If anyone knows of any good free hosting services with 20+ meg of space let us know on the message board. 

 

- Tuesday - August 1, 2000



For those of you interested in UT -PlanetUnreal

 UT 425 Patch Released - rojazz
  8/1/00 11:45 PST - Patches and Fixes
We just recieved word that Epic has officially release the 425 patch for UT! There have been many bug fixes, including suicide spamming, improved CPU utilization for servers, and of course it's completly compatible with all previous versions of UT. Here's the list of all the fixes ripped from the release file:

- fixed another mixed skin cheat
- fixed creeping pings problem - especially prevalent with passworded servers
- fixed problems with passwords with spaces
- improved server CPU utilization
- improved prioritization of network traffic for low bandwidth users
- fixed ActorLineCheck() crash again - no really this time
- fixed clearing base on client in netplay - thanks Mongo
- fixed suicide spamming
- Last Man Standing now can have time limit
- fixed spriteballexplosion sounds playing client side
- faster translocation effect in software mode
- fixed collision bug which cropped up in 420 (overlord)
- fixed D3D 32 bit zbuffer allocation
- lowered NGStats thread priority on dedicated servers, so NGStats doesn't hold up level changes.
- Added bExternalBatcher configuration option to [Engine.GameInfo]. If true, the game doesn't try to run the NGStats world log batch process.
- The 'Use32BitZBuffer' switch in the advanced Direct3D options, which is disabled by default, will force the use of a 32-bit Z buffer even in 16-bit color display modes. This can be used to fix flickering world surfaces and similar visual corruption when running in 16-bit mode on several cards, like the Matrox G400

You can get it from a list of mirrors over at Blue's News here. Also, if you can't get it from there, check FileLEECH, 'cause they too also have a nice phat pipe.

UPDATE: I've just learned there's problems with the 425 Patch and Tactical Ops 1.2. Stop by the Tactical Ops website for more info. If you play Tactical Ops, we suggest you do not upgrade until a patch for TO is released. If you don't play TO, ignore this message.

  


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